Digital Art Competition #47: Nighttime Landscapes

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Post March 17th, 2009, 6:16 am

The next topic is : Nighttime Landscapes. Be creative!.

Rules: This is strictly a digital art contest! Only one submission per user will be allowed.

You MUST have made the image yourself.

Max size dimension: 640px (including border)
Max file size: 150kb
File name: Please name your entry the same as your username (or as close to as possible)
(Please ensure your entry meets the above before entering your image, otherwise you will be automatically disqualified!)

Length: Competition closes Tuesday March 31, 2009.

Image

Voting lasts five days after close of competition.

Good Luck!
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Post March 17th, 2009, 6:16 am

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Post March 18th, 2009, 7:59 pm

Another fractal :)
Attachments:
Alex89 - Galaxy.jpg
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Post March 19th, 2009, 6:06 am

Created with Terragen, POVRay and Photoshop.
Attachments:
atno.jpg

Copyright 2009 ATNO Productions.

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Post March 20th, 2009, 11:26 am

ATNO/TW wrote:
Created with Terragen, POVRay and Photoshop.


Whats your render time on something like that? I haven't used terragen in years but I remember it took quite a bit of time.
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Post March 21st, 2009, 5:58 am

Attachments:
_joebert.png
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Post March 22nd, 2009, 5:00 pm

graphixboy wrote:
ATNO/TW wrote:
Created with Terragen, POVRay and Photoshop.


Whats your render time on something like that? I haven't used terragen in years but I remember it took quite a bit of time.


The galaxy (nightime background) I had already a stock of them on POVRay and took about a minute to render. Terragen I had to work with a bit, but I didn't render high res. Just same pixel dimensions for the comp. Hi res version would have rendered in about 24 hours.

I added a lens flare and a lighting filter in photoshop.

All in all my entry took about 15 minutes to make.

I'll post the separate renders tomorrow when I get back to work and can access them again.
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Post March 23rd, 2009, 6:08 am

here are the two renders I used.
Attachments:
myGalaxy24.jpg

POVRay render. I layered this under the landscape layer in PS and added the lens flair to this layer.

Attachments:
test.jpg

Terragen Render. I used the Magic Wand tool in PS to remove the sky. I used a lighting filter on this layer to give a night time look to the landscape.

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Post March 23rd, 2009, 8:47 am

Its too bad that terragen insists on the atmosphere. It would have been a lot easier to composite without that. (at least I don't remember being able to turn it off) Anyway it still sounds like a render beast 24hrs per frame is kinda rough but you can't argue with the detail...
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Post March 23rd, 2009, 8:54 am

Well when i say High res, i'm talking like a 3200x2400 render with the Atmosphere and Cloud details maxed and using the Ultra and Extra Blended Detail for the landscape. Honestly, when just doing land and the Atmosphere like this one, even at that detail it would have probably been more like 8 hours. However when rendering hi res with a lot of water, I've had some hi res renders take almost 3 days. TG2 has improved a lot of things (totally different rendering and construction concept - more on the lines of World Machine), but I'm still using a registered version of v.09
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Post March 23rd, 2009, 9:00 am

yeah I remember the rendering system did a good job but really wasn't well optimized. But hey it looks good. I suppose I should really enter this one. I've been pretty lax with comps lately.
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Post March 23rd, 2009, 9:48 pm

Attachments:
graphixboy.jpg


Full Moon...
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Post March 24th, 2009, 7:24 am

graphixboy wrote:
graphixboy.jpg

Full Moon...


That's hallucinative graphixboy, I can almost hear a howl on the distance :thumbsup: Well done!
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Post March 24th, 2009, 7:33 am

I keep going back to Joeberts. Not certain what I'm really liking about it. The moon in the telescope is cool, but what catches my eye is that "out of place" Yellow star in the upper right.
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Post March 24th, 2009, 8:26 am

Thanks Lebrego. I haven't done much photo manipulation lately and really wanted to get back into it. I'm not overly happy with the car (I think its maybe too visible if that makes sense) Its more obvious in the large version but something to tweak i guess...
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Post March 24th, 2009, 10:01 am

I've always thought the long exposure shots were really cool.

The lights in yours are almost like the glowing red eyes of something out of a monster movie graphixboy. :D
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Post March 24th, 2009, 10:01 am

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