Blending a person into background

  • mtracerz
  • Graduate
  • Graduate
  • mtracerz
  • Posts: 129
  • Loc: Scotland

Post 3+ Months Ago

Hey, I need to blend a person into the background he is standing on, as at the moment itis obvious he has been copied/pasted onto it,
any help appreciated,
Thanx
  • digitalMedia
  • a.k.a. dM
  • Genius
  • User avatar
  • Posts: 5149
  • Loc: SC-USA

Post 3+ Months Ago

Can you post the images, or what you've got so far?

What are the pixel dimensions of these images?
  • mtracerz
  • Graduate
  • Graduate
  • mtracerz
  • Posts: 129
  • Loc: Scotland

Post 3+ Months Ago

Image

here it is, it no very good, but im just learning :)
thanx
  • digitalMedia
  • a.k.a. dM
  • Genius
  • User avatar
  • Posts: 5149
  • Loc: SC-USA

Post 3+ Months Ago

The biggest problem with this are the disparate light sources amoungst what looks like several elements. The persons knees, head, jersey, shoes, etc. all seem to have light sources coming from different angles, non of which match the background which appears to be the diffused light of a slightly overcast day.

The character isn't casting any shawdows in the environment, which is also contributing to the "superimposed" look of it.

Also, the scale of the person, as compared to the environment, seems to be off. My eyes just can't resolve it.

My first suggestion would be to use different source files, if possible.
  • mtracerz
  • Graduate
  • Graduate
  • mtracerz
  • Posts: 129
  • Loc: Scotland

Post 3+ Months Ago

yes, i realised the shadow/light was one of the reasons it was wrong earlier today, is the only way to make this look better by getting new sources? As I was hard done by getting those (theres not many pics on the web on my footie team :))
Also, I can see that he is out of scale, he is to big.....
thanx for the reply
  • DR01D
  • Expert
  • Expert
  • User avatar
  • Posts: 661
  • Loc: Australia

Post 3+ Months Ago

yeah start with the size, then add a multi directional shadow inder him from the stadium spotlights, (sharp near his feet then blurred a bit further away) you could even add some shadowing to his socks (they look too bright) if your real game you could blur some of the distant parts of the background, this will help it look like the camera is focused on the dude.
  • mtracerz
  • Graduate
  • Graduate
  • mtracerz
  • Posts: 129
  • Loc: Scotland

Post 3+ Months Ago

ok, I shall give some of those a try and see what results I get, thanx
  • SB
  • Moderator
  • Genius
  • User avatar
  • Posts: 8745
  • Loc: Aberdeen, Scotland

Post 3+ Months Ago

Em, got to repeat all of the above. Definatly the size, the player looks about 10 feet tall on that picture :lol:

I am not sure why you have made the sides of the image wobbly and un-neat. It seems very untidy.

Off Topic

Not very good where your team is sitting now though. I'm an Aberdeen fan here!
  • mtracerz
  • Graduate
  • Graduate
  • mtracerz
  • Posts: 129
  • Loc: Scotland

Post 3+ Months Ago

im not sure why i made it wobbly either, was trying to get another effect, but now no I should have used the feathered marquee.

As for the 10 feet tall part, think il keep him that way, then Aberdeen will have no chance of stopping him :) yeah will try and scale him down to make him look right.

Post Information

  • Total Posts in this topic: 9 posts
  • Users browsing this forum: No registered users and 5 guests
  • You cannot post new topics in this forum
  • You cannot reply to topics in this forum
  • You cannot edit your posts in this forum
  • You cannot delete your posts in this forum
  • You cannot post attachments in this forum
 
 

© 1998-2014. Ozzu® is a registered trademark of Unmelted, LLC.