Experiment

  • Nucleo
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Post 3+ Months Ago

got round to rendering this fella last night

he is going to be textures and animated

C&C please

Image

or

http://www.deviantart.com/deviation/26094261/

ty

Trying some liquid simulations when i get in tonight, stay tuned ;)
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Post 3+ Months Ago

  • Impel GD
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Post 3+ Months Ago

Very good. 3D is something I've toyed with in the past but never modelled anything which isn't made up of primitives.

What software did you use? It reminds me of the airborne cameras in Half-Life 2.
  • SB
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Post 3+ Months Ago

I really like that Nucleo. Very impressive indeed.

Quite interested to see what software you used there as well.
  • Nucleo
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Post 3+ Months Ago

Thanks guys, cinema 4d is my weapon of choice ;)

The scouts in HL2 were definately an inspiration. I had an idea of some kind of scout scurrying around the page, and that was born from the idea

Alot of it is very deformed primitives, get the primitive, make it editable poly's, remove 1/2 of the poly's to set up symetry, and go crazy lol

some bits where custom poly, I like C4D because it has super nice poly tools
  • Belk Media Group
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Post 3+ Months Ago

I love it. What is it? No matter, great work. Inspiring.
  • bleepnik
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Post 3+ Months Ago

Something about the pose reminds of me of Luxo... on a bad acid trip (in other words, love it). Very cool work, can't wait to see it textured.
  • Nucleo
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Post 3+ Months Ago

I just had someone tell me that it would look better with arms and legs 0.o

what do you think?

ditch the whole wheel concept?

also, i have been working on textures, i have some nailed, i could post them if you like, heck i could turn this into some kind of project log if you like
  • Impel GD
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Post 3+ Months Ago

My thoughts:

Replace wheel with some crawly type legs and develop pointy things coming out of body a little (but I think arms might be too much).

Would be interested to see what you do with it.
  • sketchess
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Post 3+ Months Ago

I don't know, I think its wicked, but if you replace the wheel with arms and legs its gunna be too reminiscent of a creature that i've already seen somewhere, can't think of where though! lol, Maybe that robotic creature form war of the worlds? I really like it, but arms and legs have already been done.
  • Axe
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Post 3+ Months Ago

I think it looks just fine as it is - as far as the structure goes. Can't wait to see it skinned. You modeled this in what?
  • Impel GD
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Post 3+ Months Ago

He did it in Cinema 4D.

I think it looks good as it as as well, but find it hard to imagine the thing actually working on one thin wheel.

Maybe you could try a spherical wheel?
  • Axe
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Post 3+ Months Ago

Ahh, didn't notice where he said C4D, missed that :)
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Post 3+ Months Ago

Impel GD wrote:
He did it in Cinema 4D.

I think it looks good as it as as well, but find it hard to imagine the thing actually working on one thin wheel.

Maybe you could try a spherical wheel?


Oh Impel, I can't believe you said that. This is the world of art where the laws of physics don't apply.

I think it's structurely perfect as is. Can't wait to see him/her/it in color.

:D
  • joebert
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Post 3+ Months Ago

That thing's pretty neat !

Render one with the wheel, then try other mobility options later on. :D
  • Nucleo
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Post 3+ Months Ago

i had the idea of it swaying back and forth, as if it were on a trycicle.

a could of things have rushed thru my head out this, add arms/legs.... turn it into a snake type creature, by adding more abdomen links.

atm, got a nice red/white shiny texture. Need to make a plastic duller white, as a hard body shell.

I could make 3/4 different version of the model, and use them in the animation. at the moment, i just need to get some base textures down ;)

textures are going to be simple, but lighting is everything, or the relfections look well off... my 3 point lighting setup isn't amazing atm lol, and render times are getting higher
  • Cold Canuck
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Post 3+ Months Ago

I really liked this one :)

http://ic1.deviantart.com/fs8/i/2005/331/2/f/NeoMedia_Mascot_WIP_by_Viviphyd.jpg
  • Nucleo
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Post 3+ Months Ago

thats not mine :P

that is someone that i know, they are top class at c4d modelling.
  • bleepnik
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Post 3+ Months Ago

I would keep it as it is, wheel yes, arms and legs no. My reasoning is that there's something about the model that's both cute and scary, and I like that about it. The pose, which reminds me of Luxo Jr., is very cute, but then the wheel reminds me of those scary things (Wheelies?) in Return to Oz (okay well, I only saw it once as a kid, in Radio City Music Hall, and they scared the bleep out of me). The combination of both elements and their respective associations in my brain make this a very compelling character. Another thing I find interesting about it is that its "personality" can really change depending on the textures you use. It can be totally Disney-fied, or it can look like a weird Transformers thing, or it can look like some sort of sci-fi, post-apocalyptic thing.

I don't know about anyone else, but I'll take you up on your offer to make this a project log in a heartbeat - thanks! I look forward to witnessing your progress!
  • Nucleo
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Post 3+ Months Ago

good point, got this weekend to work on textures now my other site is finished :D

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