how u get this look

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Post August 5th, 2005, 4:10 pm

http://www.inuxmedia.com/portfolio/3d_server20.jpg

is it something to do with the renderer or material? They look kinda real/grainy.Bit of a noob when it comes to 3d apps :o
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Post August 5th, 2005, 4:10 pm

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Post August 6th, 2005, 2:18 am

It's ray traced. From the looks of it, they Used Brazil in 3DS Max, but I could be mistaken.
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Post August 6th, 2005, 8:18 am

Hmm brazil in 3dsm eh. :o
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Post August 8th, 2005, 1:03 am

Brazil = the drool :P
I used the beta a few years ago, but can't afford it at the moment.
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Post August 8th, 2005, 8:56 am

Its that grainy look Im looking for. Deffo brazil? Don't want to spend more money. 8)
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Post August 11th, 2005, 11:25 pm

well, one way to do it would be to use a slight monochromatic noise filter. You would probably get better results if you scaled your image up by like 1/3, ran the noise filter, then resize it back to it's original size.

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