Terragen 2 Released

  • ATNO/TW
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Many of you know that I'm a long time fan of Terragen and have been using the commercial version v.09 for a couple years now. Terragen 2 has been in prerelease for a long time but now it's finally available. "Terragen has been used to create visual effects for many films including The Golden Compass and The Wicker Man, dozens of games and countless TV commercials, but some of the most inspiring creations come from people who use it for fun."

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Terragen™ 2 is a powerful solution for rendering and animating realistic natural environments. Create entire worlds from your imagination, or import real world terrain datasets and use Terragen 2 to create the most realistic visualisations possible. You control the weather, landscape, rivers, lakes and oceans, suns, moons and stars. With Terragen 2 you have complete control over the shader networks used for terrains, textures, micropolyon displacements, clouds and object distributions. You can reorganise the planetary shading pipeline to suit your goals. Place grass and trees wherever you want, as well as other objects in OBJ format that you can model in third party software. It's easy to find great plants and objects modelled by other Terragen users or elsewhere on the web.

Terragen is not a game engine; it has a sophisticated film- and broadcast-quality renderer and procedural modelling tools designed so that you can create the most realistic images possible without taking a photograph. Nor is it a general-purpose 3D program designed to render everything. We have dedicated more than a decade to specialising in algorithms that simulate skies, outdoor lighting, terrain textures, and to render extremely large and detailed terrains. Terragen 2 puts those algorithms in your control. When you need CG environments that don't look CG, Terragen 2 will help you get there. If you want to go beyond reality, Terragen 2 is a toolbox with infinite possibilities.

Terragen 2 makes this possible with the following features and benefits:

* Hybrid micropolygon renderer optimised for large displacements and very large landscapes.
* Render entire planets, sweeping vistas, tiny rock gardens, or anything in between.
* Export high resolution objects from displaced surfaces.
* Import 3D objects for rendering.
* Render millions of plants and other objects using instancing. Billions of virtual polygons are handled with ease.
* Add multiple heightfields, textures and displacement maps to your scene.
* Georeferencing options; automatic georeferencing for properly formatted GeoTIFF files.
* Procedural terrains that can span an entire planet.
* Apply almost "infinite" fractal detail to terrain and other objects.
* Overhanging terrain using procedural displacements, image-based displacements, or imported geometry.
* 3D painting of colours and masks that can control almost anything in the scene.
* Photorealistic atmosphere and sunlight.
* Volumetric clouds or fast "2.5D" clouds.
* Global illumination, multiple scattering in volumetrics, full light interaction between volumetrics and surfaces.
* Production quality anti-aliasing and motion blur that renders quickly and efficiently.
* High dynamic range output; generate photorealistic environment maps and IBL sources.
* Node graph editor for ultimate control over shaders and textures.
* Flexible planetary shading pipeline.
* Animation of almost any parameter with the optional Animation module.




From creator John McLusky:

Quote:
As you may already know, Terragen 2.0 has finally been released! On April 1st we rolled out the first 2.0 versions to everyone who had pre-purchased Terragen 2. On Wednesday, 22nd of April the downloads for the Free Non-Commercial edition went online, and we launched our brand new website. There were a few minor glitches and problems we needed to fix over the first few hours, but we think we now have all the major components up and running. Please continue to let us know of any problems.

I'm really pleased with the positive response we've had to the new website. It is certainly long overdue, but although the initial design was completed over a year ago we decided to hold it back until the release of Terragen 2.0.

Terragen 2.0 is now available to all pre-purchasers, new buyers, and anyone who just wants to try the Free Non-Commercial Edition. The current build is 2.0.3.1 for all editions.

On 22nd of April we also announced a collaboration with Xfrog, Inc. to bundle all 1300 of their XfrogPlants models with Terragen 2 with Animation for the price of $699. This entire collection of plants usually only retails in bundles which add up to nearly $2000 or more, so our new offering provides great value for money. Terragen 2 with XfrogPlants bundle is shipping now from http://www.xfrog.com and comes on 4 DVDs. Anyone who has previously purchased a license for Terragen 2 can obtain a discount from registrations@planetside.co.uk so that you only pay the price difference. The DVDs also contain exclusive video tutorials for Terragen 2


Terragen 2 with XfrogPlants press release:
http://www.planetside.co.uk/content/view/48/33/

Terragen 2.0 downloads (build 2.0.3.1)

If you haven't already done so, please give the Terragen 2.0 Free Non-Commercial Edition a try. You can download it here:
http://www.planetside.co.uk/content/view/21/36/

Quote:
Prices

Terragen 2 with XfrogPlants (including Animation): $699 Terragen 2 with Animation: $299 Terragen 2: $199 Terragen 2 Free Non-Commercial Edition: Free for non-commercial use!

These prices are valid until May 30, 2009 as an extension of our pre-release prices. The prices of Terragen 2 and Terragen 2 with Animation will increase to $299 and $399 after this date.

If you would like to buy Terragen 2, please visit:
http://www.planetside.co.uk/buytg2/


Here's a sample animation I made with V.09
http://www.alaron-nuclear.com/devsite/g ... trol4.html
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Post 3+ Months Ago

  • Bogey
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Post 3+ Months Ago

Those free to try things don't have animation, correct?

Also, what is xFrogPlants?
  • ATNO/TW
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Post 3+ Months Ago

xFrogPlants is an additional program for creating plants, grass, trees, flowers, etc. And correct, the free versions don't have the animation.
  • Bogey
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Post 3+ Months Ago

ATNO/TW wrote:
xFrogPlants is an additional program for creating plants, grass, trees, flowers, etc. And correct, the free versions don't have the animation.

No wonder I couldn't find anywhere to create an animation.

Cool program though... even the free to try one is cool in generating stills...
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Post 3+ Months Ago

When you have some time to kill check out some of the cool images people have been making at the Ashundar Community
  • graphixboy
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Post 3+ Months Ago

I have to say terragen does a great job with procedural skies and landscapes but any of those shots with imported polygonal models are pretty rough.

(examples)
http://www.terragen.org/gallery/displayimage.php?album=lastup&cat=1&pos=0
http://www.terragen.org/gallery/displayimage.php?album=lastup&cat=1&pos=9


I wonder if the issue is the terragen texture system not being able to handle more detailed textures.

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