Fla. file size won't reduce after items removed from library

  • inkster218
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Post July 15th, 2005, 6:17 am

Hey all,

I had a huge fla and removed a few scenes and resaved it, after I removed all the unused items in the library. I resaved the document and still, the file size didn't budge. Any clue as to why?

I moved all the frames over to a new file and saved that one and poof...problem solved...but it seems silly to do that everytime.

Thanks
Inkster
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Post July 15th, 2005, 6:17 am

  • lostinbeta
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Post July 15th, 2005, 9:28 am

This is a common bug in Flash. The recommended method is to use 'Save AS...', but save it as a different file name. If you save it as the same file name and over-write the original, it does nothing. If you save it as a new file name, then delete the old file and rename the new file then all will be fine (you don't even have to rename the file if you don't want).

This method is annoying too, but surely a lot easier than transferring frames to a new document altogether.
  • lostinbeta
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Post July 16th, 2005, 4:13 pm

Still learning MX 2004 and I just noticed there is a 'Save and Compact' feature that removes the excess items that were deleted from the library from the published movie.

Now that is awesome. I'm glad Macromedia addressed this issue. I just took a 42k file down to 2k.
  • graphixboy
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Post July 18th, 2005, 8:10 am

Wow thats pretty cool. How have I been missing that command all this time. :(

Thanks for posting that so the rest of us can learn it too.
  • jxxxlim
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Post July 18th, 2005, 5:49 pm

normally i try to select all the unused symbol.
1 thing i noticed was...the component & bmp file that imported..
won't be selected although you are not using it.
we have to manually clearing it one by one. :wink:

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