First off, I would like to start by thanking anybody that contributes within this thread; its much appreciated!
The scoop: I have been working on making a flash website that would have the background as falling rain, and thats what I need help with. I have made an animation, and I want it to repeat (loop) without the viewer being able to visibly tell it is looping (a seamless animation). My aproach was playing the animation fully once, then playing it halfway through in the timeline again (so it plays 1.5 times in the timeline) then uses a GotoandPlay function to jump back to the first animation, halfway through where it left off with the second to repeat infinitely and seamlessly till the end of time. Problem being? There is a visible gap, a glitch if you will, where the viewer can see there being a flaw with the animation.
Link to what I am talking about: http://www.kingsporeestates.com/flash/rain.swf
It goes something like this:
Start frame 1, play through animation, then second animation which is half of the first animation, and when it hits the end of the second animation (the end of the timeline), it hits the gotoandplay to send it to frame 50 to pick up on the first animation where the second animation left off. Then repeat.
I really dont know why there is a seam in this attempted-seamless animation. Has there been a known fluke with .swf's pausing because of it taking time to load and play the actionscript, then jump back into the timeline? Can it not do this without a pause for whatever reason? Or is it user error and what could I be doing wrong?
If I made absolutely no sense in what I wrote, let me know.
Using Flash CS4
Actionscript 3.0 (but this is moreso theory, and not technical help I think...)