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Post January 27th, 2005, 3:51 pm

post it, i'll take a look
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Post January 27th, 2005, 3:51 pm

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Post January 27th, 2005, 6:53 pm

just took another look at your screenshot...
try this:
Code: [ Select ]
on(release){getURL("http://www.thesoccermall.net");}


it was my bad... the syntax was wrong...
the semicolon ";" needed to be before the "}" not after it...

you see that little check symbol above the actionscript area? the green one? that'll check the syntax of your AS and tell you what's wrong...

sorry about the typo...

peace,
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Post January 27th, 2005, 7:41 pm

works perfect dude! Thanks so much.
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Post January 27th, 2005, 7:49 pm

ok, new problem, i didnt do a preloader when i started this, can i still add one now that i am done? If so how?

poly
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Post January 27th, 2005, 8:04 pm

for sure...
go to http://www.flashkit.com
do a tutorial search for preloader...
find one you like... follow the yellow brick road...

if you need to, make space at the beginning, otherwise i would suggest using a preloader that loads from an earlier scene... okay?

okay.
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Post January 27th, 2005, 9:11 pm

could you explain real quick how to add it to the beginning. I can already make the preloader, but i am having trouble adding it to the beginning.(because of all of the layers involved.)
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Post January 27th, 2005, 10:24 pm

okay...
select the first frame in all the layers...
create a new frame (f5 or whatever)... this way each of the layers in the first frame have a new frame pushing everything forward.
now, remove any tweens that you've got that run through that first and second frame.
select all the layers in the second frame.
create a new keyframe for all the layers there.
now, restore each tween that you just removed, starting at the second frame (as opposed to the first)...
now, the second frame is the first frame...
next, remove all keyframes from the first frame by selecting all the layers in the first frame and hitting shift+f6 or selecting 'remove keyframes' from the menus on top...
now, the first frame should be blank on all layers and the second frame should be what the first frame used to be...

now, you can just extend out that blankness by selecting all the layers in the first frame and adding blank frames (f5) to your heart's content.

let us know if this works,
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Post January 28th, 2005, 12:02 am

sorry for the late reply. glad to see you got it sorted. I can't believe I didn't see that. Nice catch roar.

as for a preloader, I would highly recommend going though this tutorial, and then use it in everything you do for flash:

http://www.kirupa.com/developer/mx/perc ... loader.htm

it will explain everything to you in plain english, and the coding is as solid as it gets (it was written by one of my partners actually).
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Post November 24th, 2007, 12:46 pm

Seems like this method doesn't work with ActionScript 3.0. I had the same problem as "poly", and when I checked on Adobe's website, I found that the coding (for actions on buttons) had to be done a whole different way than what you people suggest here.

I have Flash CS3, by the way.
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Post November 25th, 2007, 11:41 am

@billielith
You found a post from 2 years ago. Flash has changed a lot in that amount of time. AS3 didn't even exist then. If your going to use AS 3 you will have to do things differently. You could however publish to an earlier version of flash and get things to work this way.
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Post November 25th, 2007, 12:07 pm

graphixboy wrote:
@billielith
You found a post from 2 years ago. Flash has changed a lot in that amount of time. AS3 didn't even exist then. If your going to use AS 3 you will have to do things differently. You could however publish to an earlier version of flash and get things to work this way.


I would highly suggest publishing in a older version of AC(most likely 2). A lot of people are not very tech savvy, and take a longer time(or don't ever) upgrade software, so the will not have the newer version of the flash player. Not to mention, there is not a whole lot you cannot do with 2 that you can do with three.
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Post November 27th, 2007, 4:37 pm

graphixboy and poly : thanks for replying.

I might be tempted to try to work in AS2 on my CS3 if I can find out how to set that. I think it's upon the creation of a new file? In school we have a previous version of Flash (version 8) and it works in AS2, and until now I've been fine with that.
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Post November 28th, 2007, 2:17 pm

bilieth, you can easily switch to AS2 (however it will break any code you've written in AS3). Simply open the publish settings in Flash CS3 and change the "Version" In the drop down menu. Flash player 6 through 8 will be able to handle AS2 and you'll notice that the "Actionscript Version" changes away from ActionScript 3.0 as soon as you change to an older player version.

The only difference between Flash 8 and Flash CS3 (9) is that the newer version uses a different file type for the authoring environment (fla) and you will not be able to open CS3 files in Flash 8 unless you save back a version. This has nothing to do with the Player version you choose to target in the publish settings.

This is becoming pretty common for most of the Adobe products family IE Illustrator and InDesign CS doesn't like Illustrator and Indesign CS3 files etc.
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