You must have to work a lot, for do it.
But you may be, begin, knowing the properties _xscale and _yscale.
Copy / Paste, this code, in the first frame of a new movie:
function build(Level:Number) {
var New:MovieClip = createEmptyMovieClip("bar"+Level, Level);
New._x = Level*60;
New._y = 400;
New.beginFill(0xDE0101,100);
New.lineStyle(1, 0xAD0101, 100);
New.lineTo(40, 0);
New.lineTo(40, -150);
New.lineTo(0, -150);
New.lineTo(0, 0);
New.endFill();
return New;
}
var MC:MovieClip=build(1);
MC._yscale=50;
MC=build(2);
MC._yscale=100;
MC=build(3);
MC._yscale=10;
MC=build(4);
MC._yscale=75;
- function build(Level:Number) {
- var New:MovieClip = createEmptyMovieClip("bar"+Level, Level);
- New._x = Level*60;
- New._y = 400;
- New.beginFill(0xDE0101,100);
- New.lineStyle(1, 0xAD0101, 100);
- New.lineTo(40, 0);
- New.lineTo(40, -150);
- New.lineTo(0, -150);
- New.lineTo(0, 0);
- New.endFill();
- return New;
- }
- var MC:MovieClip=build(1);
- MC._yscale=50;
- MC=build(2);
- MC._yscale=100;
- MC=build(3);
- MC._yscale=10;
- MC=build(4);
- MC._yscale=75;
The best way, its that you Write a class that create the graph, but I think that this code help you.
