is there a way of making flash frames dynamic?

  • johnix
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Post June 14th, 2007, 9:03 am

what i want to tell you is this. example i have 20frames, i use gotoAndPlay.. if i start my animation in frame gotoAndPlay(10) is it possibe that the first 9 frames will not be shown on the stage when animation frame 10-20? please give me some idea on how to do it if is possible.. thanks in avance...
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Post June 14th, 2007, 9:03 am

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Post June 14th, 2007, 6:39 pm

I don't understand what you mean.
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Post June 14th, 2007, 9:14 pm

i will have a 20frame per scond.. i will going to use gotoAndPlay(10) and start my animation in frame 10. is it possible that the first 1-9 frames will not be shown when the animation starts? because as what i observe, if i start animating from frame 10, the first 1-9 frames will automatically shown, i want that 1-9 frames to hiden in stage and show only from frame 10-20... im just a newbi in flash and i really want to learn flash... thanks for your reply...
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Post June 14th, 2007, 10:13 pm

simple on ur 1st frame add these script

Code: [ Select ]
gotoAndPlay(10);


this will jump the frame from 1st from to the 10th frame.
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Post June 18th, 2007, 4:39 am

yeah.. it will jump to to frame 10 but the flash will also show those 1-9 previos frames.. what i want is, if the user want to start the animation from frame 10 then the frame 1-9 should not be loaded or should be hiden or not to show his animation when the animation starts from frame10..
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Post June 18th, 2007, 6:03 am

i don't know how it is possible to show frame 1-9 when you jump to frame 10 in frame 1 ... or 2. Yea, sometimes strange things happen in frame 1 :D.
Probably your version of flash works different than ours.
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  • montyt
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Post June 18th, 2007, 10:31 pm

IceCold wrote:
i don't know how it is possible to show frame 1-9 when you jump to frame 10 in frame 1 ... or 2. Yea, sometimes strange things happen in frame 1 :D.
Probably your version of flash works different than ours.


yes i agree with "IceCold"
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Post June 18th, 2007, 10:32 pm

johnix wrote:
yeah.. it will jump to to frame 10 but the flash will also show those 1-9 previos frames.. what i want is, if the user want to start the animation from frame 10 then the frame 1-9 should not be loaded or should be hiden or not to show his animation when the animation starts from frame10..


when u don't want the animation from the 1-9 than why don't u delete that animation from your flash file.
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Post June 19th, 2007, 12:44 pm

did you make sure that the content from frames 1 - 9 didn't get copied into frames 10 and on?

If you tell flash to start at frame 10 it will NEVER show the previous frames
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Post June 19th, 2007, 11:12 pm

graphixboy wrote:
did you make sure that the content from frames 1 - 9 didn't get copied into frames 10 and on?

If you tell flash to start at frame 10 it will NEVER show the previous frames


can u tell me what u want to achieve. Or what u want to make clear abt the flash.

"read Adobe flash documentation."

Once u hit "CTRL+ENTER" for u movie. Flash will run from left to rite. It won't turn back until and unless u add script for that.
Or else u edit the script for the previous.

When u don't animation from 1-9 than why don't u remove that animation.
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Post June 20th, 2007, 4:26 am

on frame 20, add

Code: [ Select ]
stop();


its probably looping through?
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Post June 21st, 2007, 5:11 am

Even if it were looping, it'd jump right back to frame 10 when it loops back to frame 1. I'd try adding a stop(); in frame 1, followed by your gotoAndPlay(10);

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