Timer 2

  • IH8Purple
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Post March 13th, 2004, 3:57 pm

ok this time I want a counting up timer, something that will keep going up untill and event happens. I unfortunetly have NO idea where to start on this one :oops:
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Post March 13th, 2004, 3:57 pm

  • lostinbeta
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Post March 13th, 2004, 4:34 pm

What event will happen? When will this timer start?

Specifics will help solve this faster ;)
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Post March 13th, 2004, 6:18 pm

srat on

Code: [ Select ]
onClipEvent(load)


if possible, basically I want it to start on entering the frame
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Post March 13th, 2004, 8:55 pm

What event will trigger the timers end?
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Post March 13th, 2004, 9:27 pm

Well anywho, I took the liberty to come up with this...

http://www.lostinbeta.com/ozzu/timer.html

You can get the .fla source here...

http://www.lostinbeta.com/ozzu/timer.fla

Enjoy :thumbsup:
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Post March 13th, 2004, 10:37 pm

alright, not exactly what I wanted, but I'll edit it to my needs, thanks
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Post March 13th, 2004, 10:40 pm

Of course it's not exactly what you wanted ;)

My idea was to post a method of doing it, and seeing how you attempt to adapt it to your needs.

If you are able to... fantastic. If you are unable to, then i'd like to see how far you got and can explain where things went wrong and why :)

And thus is the spiral of learning :)
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Post March 14th, 2004, 10:08 am

aww come one lostinbeta! Just do it FOR him! :roll:
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