C G I for video editing

  • segunfolly
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Post 3+ Months Ago

I am interested in CGI, somepeople that i have spoken with said i should start with 3D max and photoshop.

I am into Video Editing, i really want to get handle and competent in my field. I would like to oneday do something like SHREK 2, and the robots in I-robots.

I also read about MAYA, do i need this?

Thanks in advance as you contribute to my dream :idea:
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Post 3+ Months Ago

  • DR01D
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Post 3+ Months Ago

depends on what you want to do exactly. movies like shrek2 and i-robot have huge teams working on the cgi. cgi can be broken down into many areas. 3d is one and that then breaks down into many areas - modelling, texturing, animating, rigging, lighting etc.

3d max would be a good start if you want to get into 3d. that way you will learn to do all the different parts of 3d mentioned above. the thing with doing effects like the ones on shrek ar that they are very specialised. for example if you got a job on a movie doing cgi you may just be a modeller - creating the 3d models, you wouldnt even texture, light or even animate them.
  • segunfolly
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Post 3+ Months Ago

Thanks brother, but i am still curious, i get to see alot of designed models with 3D max, how long can this take me to lean?

Is 3D all i need to make all the motions like making the robots walk?
Is 3D the same thing as Maya? if not what are the differences?
  • DR01D
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Post 3+ Months Ago

depends on your pasion and ability to learn. for me its been a hobby since it was first available on the amiga computer so ive been doing it since. all self taught. you could probably do a short course if you wanted to get the basics. if you want to get really good on average you are looking at a few years to get your skills refined.

animating robots can be done a number of ways, keyframing and motion capture are probably the two main ways. keyframing is basically moving the robot object in the 3d space over a time line where you move the robot in certain positions on different frames then the animation software fills in the inbetween frame animation (if that makes sense).

Motion capture involves dressing up in a suit with little balls on them and moving around and the computer tracking the movement. the the 3d software applies the movements to the robot object. this way tends to get more realistic results but can be a lot more expensive.

maya is a 3d program like 3dmax, lightwave, softimage, cinema4d etc. they all do pretty much the same thing only differently, they each have their own strenghts and weaknesses.
  • Belk Media Group
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Post 3+ Months Ago

It seems to me you are very interested in Maya. If your wondering Maya seems to be the best, besides CGI. At least it's the most prefered amongst the digtal artist here in Cali. Maya however is extremely expensive. But it's ability to work with and as a part of CGI technology is what makes it worth it. I have Maya myself and it is not what you want to start with unless you like extreme challenges and have a lot of time on your hands. It's not easy to learn like Flash or Photoshop. Like my old friend DRO1D explained, there are many different areas and you will have to learn all of them.

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