openGL comes to the web!

  • mk27
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Post December 16th, 2009, 10:27 am

Just found out about this a few days ago but I'm pretty darned excited about it:

http://www.khronos.org/webgl/

Don't know much yet, I guess flash will finally have a real (open source) competitor. A competitor that can use GPU hardware acceleration! Woof! Apparently it "is supported in the nightly builds of Firefox", so all I have to do is install one.

Thought I'd check and see what y'all think!
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Post December 16th, 2009, 10:27 am

  • mk27
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Post December 16th, 2009, 4:49 pm

Wow. This actually works. The frame rate is low, but that may be my new ubuntu install -- I didn't want to screw with firefox on my primary partition.

The API is based on openES, which is the thing used for 3D games on iphones.

And it does not actually require any plug in at all, it works via html 5.0's canvas object.

Wow wow wow....this is going to change things a real lot.
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  • joebert
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Post December 16th, 2009, 4:57 pm

Is Firefox the only one supporting it at the moment ?

I see the group of companies working on it include Apple, Google, Mozilla, and Opera.
Strong with this one, the sudo is.
  • mk27
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Post December 16th, 2009, 5:10 pm

joebert wrote:
Is Firefox the only one supporting it at the moment ?

I see the group of companies working on it include Apple, Google, Mozilla, and Opera.


No, apparently the nightly builds of Opera, Safari, and Chrome also do.

I imagine the silverlight people are a little upset and will probably try to block by delaying implementation in IE -- if they can, since AFAICT it is just based on html 5.0 -- so watch for suspicious glitches there I guess.
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