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Post Posted: November 21st, 2009, 12:40 pm

depends on how you did it :) But in actionscript 3.0 you need something like this: [code] import flash.events.Event; import flash.events.IOErrorEvent; import flash.net.URLLoader; import flash.net.URLRequest; import flash.display.Loader; var swfLoader = new Loa...

Post Posted: November 18th, 2009, 6:02 am

uhmm, you need to learn some actionscript for that.

Post Posted: November 18th, 2009, 5:59 am

yea, there's a thing you could do.
Get inside a smaller template, start to change little things then test.
Change, test, change test ... and so on :)
Trust me, this is the method with the best learning curve.

Post Posted: November 6th, 2009, 3:05 am

depends what you understand by easy :)
You can use curl function from php to get the content of the pages the parse it using regular expressions. For me it's easy, for you ... i don't know.

Post Posted: November 6th, 2009, 2:59 am

try: getURL(escape(myUrl));

Post Posted: October 28th, 2009, 5:59 am

you forgot to copy the function stringReplace from the first code :)

Post Posted: October 21st, 2009, 3:37 am

then just replace the brackets, like in this example. [code] function stringReplace(block:String, find:String, replace:String):String { return block.split(find).join(replace); } var altString:String = "Mangrove Nerita (Nerita balteata)"; // this you'll get from ...

Post Posted: October 20th, 2009, 12:03 am

use CDATA. i.e.:
<xml ..... >
<items>
<item><![CDATA my text with tags which are <i> not allowed </i> by xml ]]></item>
</items>

the bolded red strings are the cdata start and end tag.

Post Posted: October 19th, 2009, 2:40 am

Strange situation, but i'm afraid flash it's quite correct about what it returns, and in it's point of view, the coordinates are local :D Let me explain what you do. 1. you create a new sprite, and since it's an empty sprite, it will start from 0,0 with a 0 x 0 width x height. 2. inside that sprite,...

Post Posted: October 19th, 2009, 2:00 am

seems that html property is no longer needed in AS3,
so remove that.
also check adobe live help: http://livedocs.adobe.com/flash/9.0/Act ... l#htmlText

Post Posted: October 15th, 2009, 11:34 pm

you can use htmlText property for tip_txt;
so, set
tip_txt.html = true;
(set this after the line: tip_txt.autoSize = TextFieldAutoSize.LEFT;)
then, instead of
tip_txt.text = text;
use tip_txt.htmlText = text;
And in the xml, for the italic words, place <i>word</i>

Post Posted: October 15th, 2009, 11:26 pm

so that you can come with a better picture :D

Post Posted: October 14th, 2009, 3:39 am

yea, i seen dreamweaver f**ing up code :D

Also i seen some weird displayings when you resize the font size in the browser by holding down CTRL and rolling the mouse wheel.
I got myself fooled two times because of that on both IE and FF :p

Post Posted: October 9th, 2009, 8:26 am

i don't know exactly how the template works, but if it doesn't generate the buttons dynamically, meaning only one button in the library which is reused, then you should probably check the instance of the newly created button.

Post Posted: October 9th, 2009, 8:07 am

hehee, that's what i was about to suggest you now, to get it via php. I'm glad that you already did it :)
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