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Post Posted: January 17th, 2014, 2:19 am

About UDK: Many MMRPG are now done with Unity. This will soon change as more Py runs on web. It is considerably faster. Epic, the makers of UDK, and Firefox have already achieved this and it was so successful all other major browsers are jumping on board in a hurry. If developing it would be wise to...

Post Posted: January 17th, 2014, 2:08 am

As for V5, not many video tutorials there and it costs an arm and a leg, but is easy enough to master if proficient with Py.

Post Posted: January 17th, 2014, 1:54 am

Don't think in terms of MMORPG. Think in terms of a website as part of an overall stratagem, with captivating gif that can post anywhere at the front end, an engaging interactive website as core, and product matched to it that extends the content on flash card. In the case of http://wizard3....

Post Posted: January 17th, 2014, 1:43 am

tutorials?? videos?? Sorry, the above post is three months old and much has changed in that time. Are you asking if tutorials and video tutorials are available for those software? Yes, and they are extremely thorough... but my recommendations list has changed. There are major changes coming to the ...

Post Posted: December 13th, 2012, 6:05 am

Not very lively group here. I had hoped for more. We are looking for wizards. Real web wizards that realize web tools are things like Lightwave, Premier, After Effects, ShiVa, Zbrush, Blender, UDK, and fractals with Pixel Bender. Toys like Dreamweaver and Edge Animator are for after the work is done...

Post Posted: December 10th, 2012, 5:50 am

Two toys I do mention to students are Sculptris and iClone. Sculptris is free and simply amazing. It is a modelling program that works like real world clay modelling. The freedom gives the models a very unique look. This is a Pixology product. Its big brother has shaped what we expect in animated pr...

Post Posted: December 10th, 2012, 5:40 am

It is now very easy to do MMORPG. Most who I know who do so regret they ever did. I am about to do one in a different light. I don't intend to make any money... just have some fun. If one were to approach it as a project to express themselves and have some fun with a group of friends or maybe as a c...
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