basically, make your frames page and fix the top portion to the height of
the flash header. so if the flash header is 200px, then fix the top frame
to that size. Here's a sample code for that:
<html>
<head>
<title>Site Title</title>
</head>
<frameset rows="200,*" framespacing="0" border="0" frameborder="0">
<frame name="header" scrolling="no" noresize target="main" src="header.htm" marginwidth="0" marginheight="0">
<frame name="contents" src="bottom.htm" marginwidth="0" marginheight="0" scrolling="no" noresize target="_self">
<noframes>
<body topmargin="0" leftmargin="0">
<p>This page uses frames, but your browser doesn't support them.</p>
</body>
</noframes>
</frameset>
</html>
- <html>
- <head>
- <title>Site Title</title>
- </head>
- <frameset rows="200,*" framespacing="0" border="0" frameborder="0">
- <frame name="header" scrolling="no" noresize target="main" src="header.htm" marginwidth="0" marginheight="0">
- <frame name="contents" src="bottom.htm" marginwidth="0" marginheight="0" scrolling="no" noresize target="_self">
- <noframes>
- <body topmargin="0" leftmargin="0">
- <p>This page uses frames, but your browser doesn't support them.</p>
- </body>
- </noframes>
- </frameset>
- </html>
Once you've gotten the basic frames in, you can make your regular
pages. the header would obviously only contain the flash movie. The
bottom.htm would of course have the rest of your site as you see fit for
the design.
Now the part that makes it all work is in the buttons within your flash
movie. On each button, make sure this is on:
on (release) {
getURL("nextpage.htm", "content");
}
- on (release) {
- getURL("nextpage.htm", "content");
- }
You can see the target is pointing to the name of the bottom frame,
which is "content." this tells the link which page to change.
make sense?

UNFLUX.FOTO